![]() That said, some of my favourite games (Bitburner and else Heart.Break()) are also similar in that you have to program solutions to problems in the game, but the languages they use are higher level (JavaScript and SPRAK, respectively, compared to lower level programming like using logic gates to build circuits or using simple assembly-like language and a stack), so it's more convenient to experiment and come up with different solutions which to me makes the games feel more "sandboxy" (I guess Screeps is also similar as that also uses JS, but I haven't tried it). Zimerius: the only ones i can think of are puzzlers such as spacechem or opus magnum Sure, those have programming gameplay elements, but like you said are more puzzlers (Like Baba Is You or Hack 'n' Slash) where you optimise your solutions than building/sandbox games. I +1'ed the wish for it, which I've linked here, for posterity. Kinda looks MineCraft mixed with No Man's Sky. I've not heard of StarMade, which admittedly looks super interesting. I'm a pretty patient gamer though, so I'm just waiting for it to get really discounted before I get it. I've had my eyes set on Factorio for a while, but I don't yet have the budget for it. I like programming games that feel more "sandboxy" and grant you freedom for experimentation without being constrained artificially if that makes sense. ![]() Tbh, I thought those games were a bit too low level for my tastes (I much preferred using the visual programming UI of Rawbots or the SPRAK language of else Heart.Break(), which allowed you to use higher level abstractions instead bit-twiddling using assembly and a stack) and wasn't too into the game mechanic/goal of having to optimise your programs using as little parts/code/runtime as possible which felt a bit stifling. I've played Shenzhen I/O before (as well as Zachtronics' other game TIS-100 and Tomorrow Corporation's Human Resource Machine). Maybe not QUITE what you were looking for, but surely of some interest. AND while ive not bothered with this in game myself, Factorio also involves a lot of programming capability from the trains to circuits, switches and triggers for production. Shenzhen I/O is on another angle where the game is all about programming - and I believe yet again people have broken the walls and made games within the games. Its still currently free to play (and I suggest reading up on releaeses to get an idea of where you may be comfortable with as development took a nose dive into a poorly planned path a while back). Changes had to be made to the game as people had created clocks linked to jump computers that were too fast for the servers / code to handle. You need to extract downloaded x360ce ZIP file to folder with your game executable file.Sachys: Starmade has a full logic block and rails system that has seen people make everything from arcade games to a fully transforming modular Voltron. In the example picture they are located in Binaries / Retail subfolder. Now you need to find the folder with LogicBots executable. ![]() Navigate to “Local files” tab and press “Browse local files.” button.Ĥ. If you choose the Steam variant, right click the game name and select “Properties”.ģ. You can easily do this by looking into game shortcut settings or finding the game in your Steam library list. Now we have to find the installation folder of your game.
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